#AREADATA Name Amragorne~ Builders None~ VNUMs 30000 30099 Credits (150 200) {BBlade {Y* {WAmragorne{x~ Security 9 End #MOBILES #30000 desert cat~ a desert cat~ {yA desert cat leaps upon you from above.{x ~ {yA tawny feline form, whose claws and fangs stand out formost in your mind. {x ~ cat~ ABF Z 0 0 150 150 309d51+4546 150d11+95 51d2+107 claw -98 -98 -98 -67 FH DILMNPQR ES GHJKO stand stand none 7500 AGV ACDEFGHJKQUV medium unknown M ENTRY 30005 100~ #30001 bird carrion crow~ {yan immense crow{x~ {yan immense dark carrion crow sits here unblinking{x ~ {yAn immense bird, whose beak shines malignantly, gazes at you unblinkingly. {x ~ song bird~ ABF T 0 0 150 150 309d51+4546 150d11+95 51d2+107 peck -98 -98 -98 -67 FH ABCEFGHJLMSTXZ IKOPQY N stand stand none 7500 AGW ACDEFHKP medium unknown #30002 salamander~ {RA salamander{x~ {RA salamander sways hypnotically here{x ~ {RThe living embodiment of flame, a hypnotic rhythm makes it it hard to tear your eyes away. {x ~ lizard~ ABF Lc 0 0 159 159 327d54+6421 159d11+95 54d2+113 flbite -104 -104 -104 -72 0 ABCEFGHKLOPQSTXYZ JLN IR stand stand none 7900 AGXc ACDEFHKQV medium unknown #30003 serpent~ {ya serpent{x~ {ya serpent coils here in readiness{x ~ {yA large tan serpent coils here ready to strike. {x ~ snake~ AF L 0 0 152 152 313d51+4606 152d11+95 51d2+108 flbite -99 -99 -99 -68 0 0 L I stand stand none 7600 AGXYc ADEFKLQVX medium unknown #30004 trigger ~ {x~ {x ~ ~ human~ AB 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #30005 trigger2~ {x~ {x ~ ~ human~ AB 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK M ENTRY 30001 100~ #30006 scorpion~ {ya large scorpion{x~ {yA large scorpion rattles it's claws as it looks at you. {x ~ {yA dark chitinous carapace covers this large insect, it's tail rattles as it turns to follow you as you move. {x ~ centipede~ ABF Z 0 0 150 150 309d51+4546 150d11+95 51d2+107 sting -98 -98 -98 -67 0 0 FI E stand stand none 7500 ABGO ACK medium unknown #30007 efreeti~ {YA being of fire{x~ {YA humanoid figure of pure flame stands here. {x ~ {YCast of living flame, the efreet guards the path here. {x ~ unique~ ABFT LOTUc 0 0 180 180 370d61+7273 180d11+95 61d2+127 flbite -119 -119 -119 -83 0 0 FIM NOS stand stand none 9000 CHILc ABCGHJK medium unknown #30008 wolf desert gray~ {wa gray wolf{x~ {wA gray wolf stands here snarling.{x ~ {wA gray desert wolf.{x ~ dog~ A 0 0 0 175 175 360d59+7069 175d11+95 59d2+124 bite -116 -116 -116 -80 H 0 0 0 stand stand none 8700 AGV ACDEFHJKUV medium unknown #30063 red dragon~ {Rancient red dragon{x~ {RAn ancient red dragon glares at you balefully{x ~ {RAn enormouse red dragon stands here looking at you with dinner in mind. {x ~ dragon~ ABF JT 0 0 54 0 18d99+1300 54d10+100 8d6+34 flbite -27 -27 -27 -10 0 DH BEH FI stand stand none 11 AHZ ACDEFGHIJKPQUVX medium unknown #30073 basilisk~ {ya large lizard{x~ {ya basilisk looks at you with hooded gaze. {x ~ {yA large speckled lizard, the basilisk stands ready to defend it's lair. {x ~ lizard~ ABF L 0 0 52 25 36d132+3000 52d10+100 12d10+50 none -24 -24 -24 -8 0 CDI L I stand stand none 3 AGXc ACDEFHKQV medium unknown #30074 spider tarantula~ {ba dark spider{x~ {bA dark tarantula stands here silently. {x ~ {ban enormous furry spider stands here waving it's antennae. {x ~ centipede~ ABF Z 0 0 25 55 100d3000+56 10d100+12 12d75+0 none -29 -29 -29 -12 0 D FI E stand stand none 11 ABGO ACK medium unknown #0 #OBJECTS #30000 scroll~ a yellowed scroll~ {yan ancient scroll lies here.{x~ unknown~ scroll 0 A 1 '' '' '' '' 1 0 0 P E scroll~ {WThe Land of Long Shadows Gather 'round knaves, of the Land of Long Shadows, from whence the Lords hail - It was out of this blackness, that the Dark Lords came - from these twisted shadows, that I am to name- They strode from the Badlands, to the kingdoms of men - and the angels of God, knew death once again - It is this dark land, men fear as Hell - that breeds great wolves, most dire and fell - The land of the dead, that the devil stalks - the edge of the earth, where death itself walks - Believed by some, to be a mythical land - but known by us, as home to the damned - Pay cautious heed, that it's name be revealed I speak it but once, then my lips be sealed - The Land of Long Shadows, where evil was born - shall be known to men, as Amragorne! {x ~ #30001 key ornate black~ an adamant key~ {bAn ornate key, carved of a single block of adamant{x~ unknown~ key 0 A 0 0 0 0 0 0 0 0 P #30002 rock~ {wa small rock{x~ {wa small rock lies here.{x~ unknown~ container 0 0 90 AC 0 90 2 0 10 0 P #30003 shield~ {yan iron shield{x~ {yA plan iron shield lies here{x~ unknown~ armor 0 AJ CE CE CE CE 0 25 25 10000 P #30004 snakeskin belt~ {ya snakeskin belt{x~ {yA snakeskin belt lies here.{x~ unknown~ clothing 0 AL 0 0 0 0 0 0 1 10000 P #30005 sword fire flame blade~ {Ya blade of flame{x~ {YA blade of pure fire floats here.{x~ unknown~ weapon MP AN exotic 0 0 flbite ACEH 50 2 25000 P A 19 25 A 18 22 #30067 collar~ {ya golden collar{x~ {yA golen collar sparkles here.{x~ unknown~ jewelry MYZ AC 0 0 0 0 0 59 0 0 P A 13 100 A 17 100 A 23 -10 #30073 golden bracer~ {ya golden bracer{x~ {ya golden bracer lies here{x~ unknown~ armor 0 AM BEF BEF BEF BEF 0 52 0 0 P A 18 5 A 19 5 A 13 -25 #30091 amragorne golden signet~ {yA golden signet ring{x~ {yA golden signet with an immense carved sapphire lies here{x~ unknown~ jewelry MUY AB 0 0 0 0 0 54 2 10000 P A 18 10 A 19 10 A 17 100 #0 #ROOMS #30000 {yThe Pass to Amragorne{x~ {cNorth and South, runs the Shieldwall, a range of tall mountains, that seperates the world of the living, from the realm of the damned. West, a narrow path runs, while East, lie the great gates to Amragorne. {x {cRocks lie strewn about the ground before the gate. {x ~ 0 0 5 E mountain~ {CThe Shieldwall, towers high above, a great escarpment, who's verticle wall protects the living from the damned. {x ~ E gate~ {yThe great gates of Amragorne, are of blocks of basaltic rock, bound by straps of adamant, and sheathed overall, in mithril, the truesilver, who's purity drives back all evil. {x ~ E rock~ {wStones of various sizes from pebbles the size of marbles to stones as big as your head. Some are cracked and broken, others look like geodes, possibly hollow. {x ~ D0 ~ ~ 0 0 415 D1 {yThe Grat Gates of Amragorne{x {yThe great gates of Amragorne{x ~ gate~ 4 30001 30001 S #30001 {yA Tunnel~ {bYou enter through the gates, into the mouth of an enormous tunnel. The walls are of adamant, which absorbs all light. You can see little in the pale gleam cast by your light. {x ~ 0 8201 0 D1 {bA dark tunnel through the mountain{x ~ ~ 0 0 30002 D3 {yThe Great Gates of Amragorne{x ~ gate~ 4 30001 30000 S #30002 {bA Dark Tunnel{x~ {bYou are in an enormouse tunnel. The walls are of Adamant, which absorbs all light. The tunnel continues East and West. {x ~ 0 532496 0 D1 {bA dark tunnel{x ~ ~ 0 0 30003 D3 {bA dark tunnel{x ~ ~ 0 0 30001 S #30003 {bA dark tunnel{x~ {bYou stand at the end of an enormous tunnel. The walls are of adamant, which absorbs all light. The tunnel continues east and west. {x ~ 0 532505 0 D1 ~ ~ 0 0 30004 D3 ~ ~ 0 0 30002 S #30004 {yA path through the hills{x~ {yYou are near the beginning of a dusty trail that takes off through the foothills of Amragorne, the land of long shadows. A sullen wind stirs the dry burnt grasses that live upon the cracked soil of this harsh land. Northward, the crags of the Mountains of Shadow rear their wicked peaks up against the sky. Towards the east, the remains of a building show against the skyline. {x {yWest, lies a dark tunnelmouth. {x ~ 0 532496 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ E hills~ {yThe hills are brown and sere, with no speck of green to be seen. {x ~ D0 ~ ~ 0 0 30005 D3 {bA dark tunnelmouth{x ~ ~ 0 0 30003 S #30005 {yA path between the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow. Water is nonexistant, the breeze raises a lingering curtain of dust over all. East, a path runs away from the main path. To the southeast, the remains of a building stand against the skyline. {x ~ 0 532496 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{y ~ ~ 0 0 30007 D1 {yA dry dusty path between hills{y ~ ~ 0 0 30006 D2 {yA dry dusty path between hills{y ~ ~ 0 0 30004 S #30006 {yBefore the Tower of Warding{x~ {yA short tower stands to the south, it's gates blasted in mute testimony of the violence of it's demise. To the east, the plains continue to a small range of mountains, that guard the eastern approaches to this land. Northeast, the Mountains of Shadow loom over all, their grim presence a constant reminder of a dark and haunted past. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{y ~ ~ 0 0 30008 D3 ~ ~ 0 0 30005 S #30007 {yA path between hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow. Water is nonexistant, the breeze raises a lingering curtain of dust over all. The path turns here to avoid a large boulder. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30009 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30005 S #30008 {yBefore the Tower of Warding{x~ {yClose up to the tower, you stand before the blasted gates. The stonework surrounding the gates jagged and crumbling. Upon the western remnant of the gates, a glowing Glyph of warding is affixed. The path continues south into the tower. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30006 D2 {ya ruined tower{x ~ ~ 0 0 30062 S #30009 {yA path between hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow. Water is nonexistant, the breeze raises a lingering curtain of dust over all. The path turns here to avoid a large boulder. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{y ~ ~ 0 0 30007 D3 {yA dry dusty path between hills{y ~ ~ 0 0 30010 S #30010 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The path turns here around an outcropping of rock. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30009 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30011 S #30011 {yA path through the hills{x~ {yThe path you are following is dusty and dry. An outcropping of rock blocks and passage south or west, while the path runs north and east here. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30012 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30010 S #30012 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30013 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30011 S #30013 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30014 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30012 S #30014 {yA path through the hills{x~ {yThe path splits here, one path running due north, the other taking off towards the northeast, around a huge boulder that lies here. The dark mountains seem no closer, than they did at your first sighting. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30015 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30013 S #30015 {yA path through the hills{x~ {yThe path here dips into a shallow gully, and runs toward the northeast. The mountains loom ominous over the plain. To either side, the gully deepens, until it's walls rise higher than your head, completely obscuring any view of the surrounding countryside. The dry brush along the bottom of the gully crackles as you brush against it, making your way along the path. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30017 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30014 S #30017 {yA path through the hills{x~ {yYou are on a faint trail, running northeast, which branches toward the southeast and the southwest. To the far northeast, lies a tall range of dark peaks, which waver in the distance, the fabled Mountains of Shadow. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30018 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30015 S #30018 {yA path through the hills{x~ {yYou follow a faint path along the bottom of a gully, the heat of this ancient land, baked by daytimes sun, the heat held by the earth for the next day, is relentless. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30019 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30017 S #30019 {yA path through the hills{x~ {yThe path rises up out of the gully. To either side, the dry brittle parched brush bars passage. The path continues towards the north and south from this point. To the northeast, the dark looming peaks of the mountains of shadow dominate the horizon. {x {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30020 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30018 S #30020 {yA path through the hills{x~ {yThe path here turns, running east and south from this point. To the northeast, the Mountains of Shadow rise up, their glowering peaks, dominating the horizon. East, the hills roll towards a smaller range of peaks, dry and burnt as all in this dead land. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30021 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30019 S #30021 {yA path through the hills{x~ {yThe path you are following runs east and west, to the southeast, you see the crumbling remains of a building of some sort. The land is dry, the vegetation dry and crackling as you brush up against it. To the northeast, the Mountains of Shadow dominate the horizon. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30022 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30020 S #30022 {yA path through the hills{x~ {yThe path splits here, with a fainter trail leading toward the south, where lies a structure of some sort. To the northeast, the Mountains of Shadow rear up over the landscape. {x ~ 0 532480 10 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30023 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30024 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30021 S #30023 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30026 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30025 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30022 S #30024 {yApproach to the Tower of the Sun{x~ {yTo the north, lies the main trail. South, an ancient tower rises above the surrounding terrain. The tower is short and square. An ancient outpost guarding the approaches to Amragorne from the continent of Moria. To the northeast, the dark peaks of the Mountains of Shadow hold sway, while a lesser range of peaks falls away to the east. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30022 D2 ~ ~ 0 0 30068 S #30025 {yA path through the hills{x~ {yThe trail bends here, running west and south east. To the east a small range of peaks lines the skyline, while to the northeast, the Mountains of Shadow dominate the horizon. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30027 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30023 S #30026 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30051 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30023 S #30027 {yA path through the hills{x~ {yThe trail curves here, running east and northwest. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30025 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30028 S #30028 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 0 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30029 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30027 S #30029 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30028 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30030 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30031 S #30030 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30041 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30029 S #30031 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30029 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30032 S #30032 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30033 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30031 S #30033 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30032 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30034 S #30034 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The dust blinds you as it is driven into your eyes. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30033 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30035 S #30035 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yA dry dusty path between hills{x ~ E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30036 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30034 S #30036 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30035 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30037 S #30037 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30038 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30036 S #30038 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30039 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30037 S #30039 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30038 D3 {yApproaching a ruined tower{x ~ ~ 0 0 30040 S #30040 {yApproach to the Tower of Winter{x~ {yTo the east lies the main trail west, south an ancient tower rises up atop a low hill. The tower is short and squat, it's ancient stones weathered and pitted. An ancient outpost guarding the appoaches to Amragorne, from the valleys of the mines. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30039 D2 {ya ruined tower{x ~ ~ 0 0 30086 S #30041 {yA path through the hills{x~ {yYou pass along a dry dusty trail. To the northeast, rise a tall range of mountains, while to the east a smaller set of peaks stands. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30042 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30030 S #30042 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30041 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30043 S #30043 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30044 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30042 S #30044 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30045 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30043 S #30045 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The dust blinds you as it is driven into your eyes. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30044 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30046 S #30046 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30047 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30045 S #30047 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30046 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30048 S #30048 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30049 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30047 S #30049 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30048 D1 {yA dry dusty path between hills{x ~ ~ 0 0 30050 S #30050 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The dust blinds you as it is driven into your eyes. The trail splits here running east, west and south. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30081 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30074 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30049 S #30051 {yA path through the hills{x~ {yThe path is dusty and dry, the land around you sere and dead. Water is nonexistant. A dry wind raises a lingering curtain of dust which makes vision difficult. Heat causes the surrounding landscape to waver and appear insubstantial. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30052 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30026 S #30052 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The dust blinds you as it is driven into your eyes. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30053 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30051 S #30053 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30054 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30052 S #30054 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30055 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30053 S #30055 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The dust blinds you as it is driven into your eyes. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30056 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30054 S #30056 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30057 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30055 S #30057 {yA path through the hills{x~ {yThe elevation changes rapidly as the land rises towards the Mountains of Shadow. To the Northeast, the mountains rear up high above the surrounding countryside, their towering peaks hidden behind the malignant shadows that give them their name. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30058 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30056 S #30058 {yA path through the hills{x~ {yYou are on a dry dusty trail running through the foothills towards the Mountains of Shadow off in the distance. Water is nonexistance, the landscape a dry seared hell. The breeze blowing through the hills raises a lingering curtain of dust. The dust blinds you as it is driven into your eyes. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D1 {yA dry dusty path between hills{x ~ ~ 0 0 30059 D2 {yA dry dusty path between hills{x ~ ~ 0 0 30057 S #30059 {yA path through the hills{x~ {yThe trail is dry and dusty. To the northeast, the dark menacing presence of the Mountains of Shadow dominates the skyline. To the east a lesser range of peaks holds forth. There has been no sign of water since you entered this scorched blasted land. The brush to either side of the trail is dry and brittle. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30060 D2 {yBefore a tower{x west desc {yA dry dusty path between hills{x ~ ~ 0 0 30061 D3 ~ ~ 0 0 30058 S #30060 {yA rock slide{x~ {y To the southwest lies the main trail. As well as an ancient tower which rises up atop a low hill. The tower is short and squat, it's ancient stones weathered and pitted. An ancient outpost guarding the appoaches to Amragorne, from the Mountains of Shadow who's menacing crowns rise up to the northeast. At some time, an mountain of rubble has cascaded into the pass to the mountains, making an impassable wall of stony rubble. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D2 {yA dry dusty path between hills{x ~ ~ 0 0 30059 S #30061 {yApproach to the Tower of Dawn{x~ {yTo the north lies the main trail, south, an ancient tower rises up atop a low hill. The tower is short and squat, it's ancient stones weathered and pitted. An ancient outpost guarding the appoaches to Amragorne, from the Mountains of Shadow who's menacing crowns rise up to the northeast. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30059 D2 {yBefore the tower{x ~ ~ 0 0 30080 S #30062 {yA flagstone courtyard{x~ {yA small stone flagged courtyard is what you find here. No grass grows in the yard, the heat unbearable in the stillness behind the walls. To all sides walls of stone rise up, pierced at each cardinal point by a door. A small ladder leads up on the eastern wall. {x ~ 0 532480 10 D0 {ybefore the tower{x ~ ~ 0 0 30008 D1 {yA guardroom{x ~ ~ 0 0 30066 D2 {ya stable{x ~ ~ 0 0 30065 D3 {ySleeping quarters{x ~ ~ 0 0 30064 D4 {yThe battlements{x ~ ~ 0 0 30067 S #30063 {y the battlements{x~ {yThe top of the tower provides a low observation point from which the surrounding countryside can be seen. Far to the north another tower can be seen. To the east, a low range of peaks can be see, while to the northeast the dark Mountains of Shadow rise their jagged teeth above the horizon. West, the dry burnt plains roll on as far as the eye can see. South, the Shieldwall mountains stand guard, separating Amragorne from the rest of Moria. {x ~ 0 532480 10 D5 {ya flagstone courtyard{x ~ ~ 0 0 30083 S #30064 {ySleeping Quarters{x~ {yOnce, this chamber housed the sleeping quarters for the guardsmen who occupied the tower. Now, bare bones and broken shattered furniture it's only means of identification. To the east, the entryway stands. {x ~ 0 532480 10 D1 {ya flagged courtyard{x ~ ~ 0 0 30062 S #30065 {yA stable{x~ {yThis was once the stable, where steeds were kept inside the tower proper. The strewn bones of horses and other creatures give mute testimony to a violent end. The only exit is to the north. {x ~ 0 532480 10 D0 {ya flagstone courtyard{x ~ ~ 0 0 30062 S #30066 {ya guardroom{x~ {yThis room appears to have been a guardroom, where once, members of the garrison would have gathered while on duty. Ruined tables and chairs, are scattered around the room, interspersed with the bones of the tower's defenders. {x ~ 0 532480 10 D3 {ya flagstone courtyard{x ~ ~ 0 0 30062 S #30067 {yThe battlements{x~ {yThe top of the tower provides a low observation point from which the surrounding countryside can be seen. Far to the north another tower can be seen. To the east, a low range of peaks can be see, while to the northeast the dark Mountains of Shadow rise their jagged teeth above the horizon. West, the dry burnt plains roll on as far as the eye can see. South, the Shieldwall mountains stand guard, separating Amragorne from the rest of Moria. {x ~ 0 532480 10 D5 {yA flagstone courtyard{x ~ ~ 0 0 30062 S #30068 {yBefore the Tower of the Sun{x~ {yYou are in a small open area before a low tower. The gates before you are shattered, their once mighty timbers scarred and buckled from an immense force. The stones that once surounded the gate posts are jagged and missing. The remainder of the walls look surprisingly intact. Carved into one half of the shattered gate, surprisingly intact, is a golden sunburst. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30024 D2 {yA courtyard{x ~ ~ 0 0 30069 S #30069 {yA flagstone courtyard{x~ {yA small stone flagged courtyard is what you find here. No grass grows in the yard, the heat unbearable in the stillness behind the walls. To all sides walls of stone rise up, pierced at each cardinal point by a door. A small ladder leads up on the eastern wall. {x ~ 0 532480 10 D0 {ybefore the tower{x ~ ~ 0 0 30068 D1 {ya guardroom{x ~ ~ 0 0 30072 D2 {ya stable{x ~ ~ 0 0 30071 D3 {ysleeping quarters{x ~ ~ 0 0 30070 D4 {yThe battlements{x ~ ~ 0 0 30073 S #30070 {ySleeping Quarters{x~ {yOnce, this chamber housed the sleeping quarters for the guardsmen who occupied the tower. Now, bare bones and broken shattered furniture it's only means of identification. To the east, the entryway stands. {x ~ 0 532480 10 D1 {ya flagstone courtyard{x ~ ~ 0 0 30069 S #30071 {yA Stable~ {yOnce this was the stable, where steeds where kept and cared for inside the confines of the tower. Now only thier {wbones {y lie about mixed with those of other creatures shows that the end they meet was a violent one. Back to the north lies the courtyard. ~ 0 532480 10 D0 {ya flagstone courtyard{x ~ ~ 0 0 30069 S #30072 {yA guardroom{x~ {yThis room appears to have been a guardroom, where once, members of the garrison would have gathered while on duty. Ruined tables and chairs, are scattered around the room, interspersed with the bones of the tower's defenders. {x ~ 0 532480 10 D3 {ya flagstone courtyard{x ~ ~ 0 0 30069 S #30073 {yThe top of the tower{x~ {yThe top of the tower provides a low observation point from which the surrounding countryside can be seen. Far to the north another tower can be seen. To the east, a low range of peaks can be see, while to the northeast the dark Mountains of Shadow rise their jagged teeth above the horizon. West, the dry burnt plains roll on as far as the eye can see. South, the Shieldwall mountains stand guard, separating Amragorne from the rest of Moria. {x ~ 0 532480 10 D5 ~ ~ 0 0 30069 S #30074 {yBefore the Tower of Autumn{x~ {yYou are in a small open area before a low tower. The gates before you are shattered, their once mighty timbers scarred and buckled from an immense force. The stones that once surounded the gate posts are jagged and missing. The remainder of the walls look surprisingly intact. Carved into one half of the shattered gate, surprisingly intact, is an Autumn Rune. {x ~ 0 532480 10 D0 ~ ~ 0 0 30050 D2 ~ ~ 0 0 30075 S #30075 {yA flagstone courtyard{x~ {yA small stone flagged courtyard is what you find here. No grass grows in the yard, the heat unbearable in the stillness behind the walls. To all sides walls of stone rise up, pierced at each cardinal point by a door. A small ladder leads up on the eastern wall. {x ~ 0 532480 10 D0 {youtside the tower{x ~ ~ 0 0 30074 D1 {ya guardroom{x ~ ~ 0 0 30078 D2 {ya stable{x ~ ~ 0 0 30077 D3 {ySleeping Quarters{x ~ ~ 0 0 30076 D4 {ythe battlements{x ~ ~ 0 0 30079 S #30076 {ySleeping Quarters{x~ {yOnce, this chamber housed the sleeping quarters for the guardsmen who occupied the tower. Now, bare bones and broken shattered furniture it's only means of identification. To the east, the entryway stands. {x ~ 0 532480 10 D1 {yA flagstone courtyard{x ~ ~ 0 0 30075 S #30077 {ya stable{x~ {yThis was once the stable, where steeds were kept inside the tower proper. The strewn bones of horses and other creatures give mute testimony to a violent end. The only exit is to the north. {x ~ 0 532480 10 D0 {ya flagstone courtyard{x ~ ~ 0 0 30075 S #30078 {ya Guardroom{x~ {yThis room appears to have been a guardroom, where once, members of the garrison would have gathered while on duty. Ruined tables and chairs, are scattered around the room, interspersed with the bones of the tower's defenders. {x ~ 0 532480 10 D3 {ya flagstone courtyard{x ~ ~ 0 0 30075 S #30079 {ythe top of the tower{x~ {yThe top of the tower provides a low observation point from which the surrounding countryside can be seen. Far to the north another tower can be seen. To the east, a low range of peaks can be see, while to the northeast the dark Mountains of Shadow rise their jagged teeth above the horizon. West, the dry burnt plains roll on as far as the eye can see. South, the Shieldwall mountains stand guard, separating Amragorne from Moria. {x ~ 0 532480 10 D5 {ya flagstone courtyard{x ~ ~ 0 0 30075 S #30080 {yApproach to the Tower of Dawn{x~ {yYou are in a small open area before a low tower. The gates before you are shattered, their once mighty timbers scarred and buckled from an immense force. The stones that once surounded the gate posts are jagged and missing. The remainder of the walls look surprisingly intact. Carved into one half of the shattered gate, surprisingly intact, is a Dawn Ward. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D0 {yA dry dusty path between hills{x ~ ~ 0 0 30061 D2 ~ ~ 0 0 30083 S #30081 {yA Chasm{x~ {yThe trail ends here, in a vast yawning chasm. To the west, north and south, the hills lie, burnt dark by the scorching sun of this dead land. To the east, spanning the chasm, an ancient rope bridge crosses to a great brooding keep. {x ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ E keep~ {yA dark brooding pile of stone, lies across a great wide chasm. It seems to have a malignant life as you look at it. Dark winged creatures can be seen above it. {x ~ D1 ~ ~ 0 0 1900 D3 {yA dry dusty path between hills{x ~ ~ 0 0 30050 S #30082 {ysleeping quarters{x~ {yOnce, this chamber housed the sleeping quarters for the guardsmen who occupied the tower. Now, bare bones and broken shattered furniture it's only means of identification. To the east, the entryway stands. {x ~ 0 532480 10 D1 ~ ~ 0 0 30083 S #30083 {ya flagstone courtyard{x~ {yA small stone flagged courtyard is what you find here. No grass grows in the yard, the heat unbearable in the stillness behind the walls. To all sides walls of stone rise up, pierced at each cardinal point by a door. A small ladder leads up on the eastern wall. {x ~ 0 532480 10 D0 {ybefore the tower{x ~ ~ 0 0 30080 D1 {ya guardroom{x ~ ~ 0 0 30085 D2 {ya stable{x ~ ~ 0 0 30084 D3 {ysleeping quarters{x ~ ~ 0 0 30082 D4 {ythe battlements{x ~ ~ 0 0 30063 S #30084 {ya stable{x~ {yThis was once the stable, where steeds were kept inside the tower proper. The strewn bones of horses and other creatures give mute testimony to a violent end. The only exit is to the north. {x ~ 0 532480 10 D0 {ya flagstone courtyard{x ~ ~ 0 0 30083 S #30085 {ya guardroom{x~ {yThis room appears to have been a guardroom, where once, members of the garrison would have gathered while on duty. Ruined tables and chairs, are scattered around the room, interspersed with the bones of the tower's defenders. {x ~ 0 532480 10 D3 {ya flagstone courtyard{x ~ ~ 0 0 30083 S #30086 Before the Tower~ {yYou are in a small open area before a low tower. The gates before you are shattered, their once mighty timbers scarred and buckled from an immense force. The stones that once surounded the gate posts are jagged and missing. The remainder of the walls look surprisingly intact. Carved into one half of the shattered gate, surprisingly intact, is a golden sunburst. {x ~ 0 532480 10 D0 {yA dry dusty path between hills{x ~ ~ 0 0 30040 D2 {ya courtyard{x ~ ~ 0 0 30087 S #30087 A courtyard~ {yA small stone flagged courtyard is what you find here. No grass grows in the yard, the heat unbearable in the stillness behind the walls. To all sides walls of stone rise up, pierced at each cardinal point by a door. A small ladder leads up on the eastern wall. {x ~ 0 532480 10 D0 {yBefore the tower{x ~ ~ 0 0 30086 D1 {ya guardroom{x ~ ~ 0 0 30090 D2 {ya stable{x ~ ~ 0 0 30089 D3 {ysleeping quarters{x ~ ~ 0 0 30088 D4 {yThe top of the tower{x ~ ~ 0 0 30091 S #30088 {ySleeping quarters~ {yOnce, this chamber housed the sleeping quarters for the guardsmen who occupied the tower. Now, bare bones and broken shattered furniture it's only means of identification. To the east, the entryway stands. {x ~ 0 532480 10 D1 {ya flagged courtyard{x ~ ~ 0 0 30087 S #30089 {ya ruined stable{x~ {yThis was once the stable, where steeds were kept inside the tower proper. The strewn bones of horses and other creatures give mute testimony to a violent end. The only exit is to the north. {x ~ 0 532480 10 D0 {ya flagged courtyard{x ~ ~ 0 0 30087 D5 ~ ~ 1 0 30092 S #30090 {yA guardroom{x~ {yThis room appears to have been a guardroom, where once, members of the garrison would have gathered while on duty. Ruined tables and chairs, are scattered around the room, interspersed with the bones of the tower's defenders. {x ~ 0 532480 10 D3 {ya flagged courtyard{x ~ ~ 0 0 30087 S #30091 {yThe battlements{x~ {yThe top of the tower provides a low observation point from which the surrounding countryside can be seen. Far to the north another tower can be seen. To the east, a low range of peaks can be see, while to the northeast the dark Mountains of Shadow rise their jagged teeth above the horizon. West, the dry burnt plains roll on as far as the eye can see. South, the Shieldwall mountains stand guard, separating Amragorne from the rest of Moria. ~ 0 532480 10 E hill~ {yThe hills are brown and seared without a speck of green to be found. {x ~ D5 ~ ~ 0 0 30087 S #30092 {BA Secret Room{x~ {wA blank empty room. {x ~ 0 532505 0 D4 ~ ~ 1 0 30089 D5 ~ ~ 1 0 3054 S #0 #SPECIALS M 30000 spec_breath_gas M 30001 spec_breath_acid M 30002 spec_cast_mage M 30006 spec_poison M 30007 spec_cast_undead M 30063 spec_breath_fire M 30074 spec_poison S #RESETS D 0 30000 1 2 D 0 30001 3 2 D 0 30089 5 1 D 0 30092 4 1 D 0 30092 5 1 O 0 30002 0 30000 {wa small rock{x loaded to {yThe Pass to Amragorne{x P 0 30001 99 30002 1 An adamant key put inside an adamant key M 0 30004 1 30003 1 Load {x M 0 30008 99 30004 1 Load {wa gray wolf{x M 0 30008 99 30009 1 Load {wa gray wolf{x M 0 30003 99 30015 1 Load {ya serpent{x G 0 30004 0 {ya snakeskin belt{x is given to {ya serpent{x M 0 30006 1 30019 1 Load {ya large scorpion{x M 0 30008 99 30022 1 Load {wa gray wolf{x M 0 30000 1 30025 1 Load a desert cat M 0 30006 1 30030 1 Load {ya large scorpion{x M 0 30008 99 30031 1 Load {wa gray wolf{x M 0 30008 99 30037 1 Load {wa gray wolf{x M 0 30003 99 30043 1 Load {ya serpent{x G 0 30004 0 {ya snakeskin belt{x is given to {ya serpent{x M 0 30000 1 30045 1 Load a desert cat M 0 30003 99 30046 1 Load {ya serpent{x G 0 30004 0 {ya snakeskin belt{x is given to {ya serpent{x M 0 30063 1 30063 1 Load {Rancient red dragon{x E 0 30073 0 15 {ya golden bracer{x is loaded on the right wrist of {Rancient red dragon{x E 0 30091 0 2 {ya golden signet ring{x is loaded on the right finger of {Rancient red dragon{x M 0 30002 1 30067 1 Load {RA salamander{x E 0 30067 0 3 {ya golden collar{x is loaded around the neck (1) of {RA salamander{x M 0 30073 1 30073 1 Load {ya large lizard{x E 0 30073 0 14 {ya golden bracer{x is loaded on the left wrist of {ya large lizard{x M 0 30007 1 30075 1 Load {YA being of fire{x E 0 30005 0 16 {ya blade of flame{x is loaded wielded of {YA being of fire{x M 0 30074 1 30079 1 Load {ba dark spider{x G 0 30003 0 {yan iron shield{x is given to {ba dark spider{x M 0 30001 1 30091 1 Load {yan immense crow{x G 0 30091 0 {ya golden signet ring{x is given to {yan immense crow{x S #SHOPS 0 #MOBPROGS #30000 mob echo {RWards shriek and bulge, as the evil within seeks to enter the realm.{x ~ #30001 if uses $n light mob force $n remove light mob force $n drop light purge else break endif ~ #30002 if has $n light say $o == light endif ~ #30003 mob echo {yA small lizard darts across the path.{x ~ #30004 mob echo {yA small animal darts away as you approach{x ~ #30005 if ispc $n mob kill $n endif ~ #30008 if level $n < 35 mob echo you are going to die leave Amragorne endif ~ #0 #HELPS 0 AMRAGORNE~ {yAmragorne is the central area of the Land of Amragorne. This dry dark land is inhabited by many desert dwelling creatures, her human inhabitants scarce. The area is sealed once you enter the dark pass beneath the mountains, passing the bloody wards. {x {rAmragorne: Built by Blade of Creatia http://creatia.funcity.org telnet://creatia.funcity.org:7500{x ~ -1 $~ #$